Tuesday, 26 January 2016

Homefront: The Revolution’s co-op mode revealed, closed beta on Xbox One dated


We have two bits of news today for Homefront: The Revolution.
First, the easiest of the bit. Deep Silver has announced the closed beta start date for the shooter. Homefront: The Revolution will be playable on Xbox One in closed beta form. The closed beta will run from February 11-14, and it will feature Resistance Mode.
You can register for the beta by signing up on the official Homefront site. There’s no specific beta registration page, simply creating an account will do the trick.

Now, what’s Resistance Mode? That’s the other bit of news. Resistance Mode is the four player cooperative gametype in Homefront: The Revolution seen in the trailer directly above. Here’s how it was described in the official press release.
Resistance Mode is a brand new four-player co-operative online experience. Form a Resistance Cell with your friends online and wage guerrilla warfare against the KPA military in thrilling narrative-driven missions across occupied Philadelphia. Customize your personal roster of Freedom Fighters as you and your teammates go from rookie civilians to battle hardened soldiers. Unlock new skills, earn weapon blueprints, rare equipment and combat gear to upgrade.
It sounds like the narrative in the cooperative mode is different than what you’ll get in the single player mode.
Homefront: The Revolution will release for the Xbox One, PlayStation 4 and PC platforms on May 17, 2016.
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Sony’s PlayStation and network divisions to combine into single unit during company restructure


Sony announced early this morning a major internal shuffling that will combine some divisions in hopes of bringing their core customer base a better experience.
While Sony used to dominate the hardware landscape from end to end, from creating and publishing music, movies, and more and giving customers the hardware to play and watch it on, the PlayStation segment of their business has become increasingly dominant. Come April 1, that’ll be much more official. Sony Computer Entertainment and Sony Network Entertainment are being combined into Sony Interactive Entertainment.
Sony Computer Entertainment has handled the hardware and software previously, while Sony Network Entertainment handled things like PlayStation Network and the PlayStation store. The two will now function as a single unit. This should make for better communication between the two, and should eventually make for a better experience for gamers.
The timing of this fits in perfectly with what Sony has going on. The company is riding high on the success of the PlayStation 4, and this shows just how dominant the system has become both inside and outside of Sony. It also happens to be just before the expected release of PlayStation VR, which is expected to hit this summer. PlayStation VR is a big risk for the company, and it seems likely that this is them preparing a unified front to tackle potential hardware and software issues that come alongside its release. Part of the group’s new set of goals will indeed be to “develop pioneering services and products,” and PlayStation VR is a big part of that.
There’s no word on whether jobs will be affected, but it seems like much of the corporate structure is staying intact, with CEO Andrew House staying at the top of the pyramid. Shawn Layden will be heading Worldwide Studios. This was previously done by Shuhei Yoshida. Yoshida confirmed on Twitter that he’ll be reporting to Layden, and also that he’ll be retaining his title – President of Sony’s Worldwide Studios. That’s a little confusing, but I’m hoping Layden’s title is “Super President” or something.
It’s good to see that there isn’t much change going on. This suggests that this is a plan to improve strength, not one made to brace for loss.
“By integrating the strengths of PlayStation’s hardware, software, content, and network operations, SIE will become an even stronger entity, with a clear objective to further accelerate the growth of the PlayStation business,” said House in a prepared statement.
The new unit’s headquarters will be in San Mateo, California, where the PlayStation group is currently stationed, though they’ll retain locations in Tokyo and London as well.
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Treasury, Daily Bonus & Loot Cart Tips


The January Update is just over and you’ll notice some changes in the interface. There are a lot of numbers and interface enhancements, and I want to show you in this post what you need to know and to do in the future.
Here’s the full Update Release Note:

Treasury Insights
The Treasury is a Storage inside your Clan Castle that holds loot depending on your Town Hall and Clan Perk Level. It’s not added to your total Storage capacity because you need to take the loot out to use it for upgrades etc.
The Treasury, however, is the safest place for loot so just keep all your loot in there until you need it!

How to fill the Treasury?

The Treasury can only be filled by earning the Daily Star Bonus or War Bonus. You’re not able to transfer loot there manually. The Daily Star Bonus will reward you, depending on the League you’re in, an extra loot if you earn 5 Stars within the day.

The Star Bonus depends, as mentioned, in which League you’re in. I’ve an overview for all Bonus scales here:

The Loot Cart
Do you know how Cashback works? It’s pretty much the same with the Loot Cart. Every time someone attacks your base, the Loot Cart will give you 20% of what the attacker took back. Directly into your Storages (not the Treasury!).

Be aware that you can only have 1 Loot Cart so always collect the loot when you see it! Other the next attack will replace it, if that attacker took more loot than the previous one, or just disappear. You will see that this really adds up. When I take look at my Defense Log of the past ten days, I would have gotten back about 4.2 million Gold and Elixir each!
Simply collect it like a Tombstone.
The loot IS NOT DEDUCTED from the loot the attacker takes. If you attack a base you won’t lose 20% of what you earned – the defending base is simply getting a compensation out of nowhere.

Conclusion

The 1 Gem Resource Boost is over, and this update is meant to fix the loot situation. You will still have to attack frequently to make a resource profit, but now you will have a safe place to store some loot and collect it once you need it. When you are saving resources for an expensive upgrade, you always notice that you have to play more when you reach the limit. The more you have, the more can be taken from you. The Treasury will help you saving some loot.
The Loot Cart, however, will bring extra resources into the game. Imagine that there will be 20% more resources generated every day, and I think this will boost the resources in the economy roundabout for what the 1 Gem Resource Boost did the last weeks. The Boost added 50%, but not everybody boosted. We’ll see in the next weeks how it develops, but it looks like a reasonable approach to me.
Also the Daily Star Bonus will also add extra loot to the game. Most frequent attackers will get it, because 5 Stars aren’t a lot, even if you make only 3-4 attack every day.
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Sony Is Announcing 7 Games Next Week

"E3 was only half the story." Sony is apparently going to announce seven games next week. The company said in a  blog post to...