Tuesday, 9 February 2016

Bloodborne’s brutal Saw Cleaver gets the Man at Arms blacksmith treatment


Bloodborne was an amazing game. It wasn’t just the best thing to hit PlayStation 4 last year, it was one of the best games last year, period. I couldn’t help but be entranced by Youtube channel Man at Arms’ recreation of Bloodborne‘s iconic Saw Cleaver.

We’ve highlighted their work before. Pyramid Head’s Great Knife from Silent Hill was awesome, and so was their take on the Legend of Zelda Hylian Shield. That doesn’t even start to climb the list of swords and other game and anime-centric hardware they’ve built.

The Saw Cleaver, though, might be my favorite. The team starts from the usual starting point of picking some unique source for the blade’s steel. In this case, a piece of railroad track. Then they not only meticulously re-created the look of the blade in a level of detail beyond impressive for a group that generally doesn’t have a lot of familiarity with the properties they tackle, they built a sturdy mechanism for the weapon’s coolest feature: the transforming trick blade. With the flick of a switch, it turns from a brutal saw to a razor-sharp cleaver (which is, for some reason, covered in cloth. What’s that about, Bloodborne?)

While I don’t cosplay at all myself, I’m always impressed to see people recreate these things that otherwise only exist digitally or, at best, as toys, and this is no exception.

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The PC version of The Division is not being held back by consoles, according to Ubisoft


Earlier this morning, we ran the news that one of Ubisoft’s developers had essentially said that the console versions of The Division were keeping the PC edition from hitting its full potential. Ubisoft has officially denied that notion.

The full quote for those interested? Here it is.
“We do have to keep it in check with the consoles; it would be unfair to push it so far away from them. But it’s been good having a dedicated PC build for this game. I’m really happy that we’re pushing the PC build as much as we are. There’s a lot more customized options than the console.”

Ubisoft’s response? Succinct.
It has come to our attention that a comment from one of our team members has been perceived by some members of the community to imply the PC version of The Division was ‘held back’ and this is simply not true. From the beginning, the PC version of The Division was developed from the ground up and we’re confident players will enjoy the game and the features this version has to offer. And the feedback from PC players who participated in the recent closed beta supports this.

They sent that statement to PCGamesN today.
They’re adamant about the fact that the earlier implication is “simply not true.” I can state, though, that I played the game on both the Xbox One at a preview event and on PC during the recent beta. It looks miles and miles better on PC, for what it’s worth.
Was it held back? That’s hard to say. Ubisoft would never officially admit that fact.
SOURCE PCGAMESN

Breath of Fire III is out this week on PlayStation Network – Pick it up!


Capcom is delivering a much needed slice of retro to the PlayStation Network this week, and it comes in the form of the lost classic, Breath of Fire III. Capcom announced late in January that it would put the decade-old PSP port on the PlayStation Store in early February, and now, more specifically, it will do so this week.
Breath of Fire III will be available for $9.99 when the PlayStation Store updates Tuesday, Feb. 9, according to PlayStation Blog.
The legendary RPG series Breath of Fire returns with tales of long forgotten worlds, intrepid heroes, and ancient, mystical powers. A destiny awaits you. A small boy on the run. A dragon reborn in flames… The last of an extinct race, with mighty powers.
Breath of Fire III follows a human incarnation of the dragon god Ryu from his days as a childish whippersnapper all the way up into adulthood. Along the way, he bumps into a huge cast of anthropomorphic heroes like the tiger-man Rei, the lizard-man Garr, and the onion-thing Peco. Somehow, Momo fits into this too, but I have no idea what animal she is modeled after.

Most consider this to be the ultimate embodiment of the series with Breath of Fire IV tiptoeing a little too far into dark fantasy territory and Breath of Fire: Dragon Quarter throwing out the series’ mythology altogether.
It was my first entry into the series as well, and I recommend it if you are a stranger. It’s a long, meandering game, but it grows on you by the end once its story starts to pull together.
Thanks again for the retro push, Capcom. These crowd pleasing releases look good on you. Hey, Square Enix! How about some Star Ocean 2 love? I know that has a PS Vita and PlayStation 4 port just waiting for a similar retro release.
SOURCE PLAYSTATION BLOG

Sony Is Announcing 7 Games Next Week

"E3 was only half the story." Sony is apparently going to announce seven games next week. The company said in a  blog post to...